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Target specific parts of an enemies body to disable them. SUCCESS : 3/12 Head : Stun for a turn. 5/12 Core : Disable special attacks for a turn. 6/12 Arms : Disable attacks for a turn. 6/12 Legs: Reduce Armor by 1 for a turn. Successful attacks to legs stack until failed.
FAILURE: Add a chance to critically fail to every subsequent attempt and stack until attempt is either successful or critically failed. A critical failure means a party member is afflicted instead.
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